Level Designer, Taguig

Last update 2024-02-28
Expires 2024-03-28
ID #1940497907
Level Designer, Taguig
Philippines, Metro Manila, Taguig,
Modified November 29, 2023


Job DescriptionA Level Designer creates the game world and defines the moment-to-moment gameplay experiences with the game’s mechanics and systems. With a player-oriented mindset, you will take levels from concept to fully playable prototypes, and further work with other disciplines to deliver fully realized, narrative experiences to a AAA standard.The main and routine tasks of the Level Designer are to:Conceptualize and prototype the layout of 3D game environments and player goals and activitiesCommunicate designs to the team through presentations and documentsBuild 3D game worlds by placing interactive elements in the game world to create variety, distribution, and progression of player activity using iterative design methodsCollaborate with Directors and Leads to bring their high-level creative vision of our game worlds to lifeCollaborate with other game developers in other job disciplines such as Production, Engineering, Art, Lighting, Animation, and others – adapting to technical constraints while bringing game environments from concept to shippable qualityContribute to the improvement of the overall game by providing feedback to the team and use their feedback to iterate on your designs.Stay up to date on current trends, best practices, and latest technologies in your field of expertiseShare knowledge and mentor junior team membersQualificationsDemonstrates passion and talent for games and game developmentGood communication skills, positive attitude, great work ethic, and the ability to work in a highly collaborative team environmentAbility to design, conceptualize, and create playable 3D game levels using level editors or game engines (Unreal, Unity, etc.)Knowledge of game design conventions and systemsGood understanding of the relationship between core game mechanics, gameplay spaces and interactive elementsKnowledge of the game development process and game production pipelineFast learner, takes initiative, and meets deadlinesGood to haveExperience with text-based or visual scripting to create gameplayA background in traditional 2D or digital 3D art is a big plus

Job details:

Job type: Full time
Contract type: Permanent
Salary type: Monthly
Occupation: Level designer

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